In Alpha and Omega 2: A Howl-iday Adventure, an anthropomorphic wolf named Runt teams up with a grizzly bear to rescue their kidnapped friends from a group of nefarious creatures. Along the way, they face challenges such as a rain storm, swinging on a vine, and climbing a tree. This action-packed adventure takes place in the beautiful Jasper National Park.
Jasper is hunting in the jungle with his friend the Scarecrow. Along the way, they run into Bugs Bunny, making a rare cameo in a non-Warner Bros. production.
A George Pal Puppetoon
Jasper goes to heaven in this George Pal Puppetoon.
To get his comeuppance, Jasper sets a series boobytraps for Scarecrow.
Rudi Buys and Jasper Van Der Berg do a Documentary and a tour of the series of Die Goue Paleis Guesthouse
George Pal shines a shoes while fairy godmother visits him.
Jasper and the scarecrow play some piano.
In this entertaining Puppetoon animated short film, a young boy, Jasper, gets trapped inside a pawnshop at midnight. All the musical instruments come to life and play jazz. A whooping wooden Indian chief self-animates as well, and goes on the warpath.
This one features Jasper talking to the Talking Scarecrow. The Scarecrow then tells Jasper in flashback about his show business days. You see many scenes of dancing watermelon men and other minstrel caricatures.
Jasper and the Haunted House is another George Pal Puppetoon about a black boy and his troubles. This time, the scarecrow switches a sign that leads Jasper to a haunted house instead of a deacon's place where he brings a pie.
Jasper gets tough with the Scarecrow when the latter tries to steal his yo-yo. The Scarecrow, anxious to have the yo-yo just so Jasper will no longer have the yo-yo, tries a new approach, and tells Jasper the sad story of his poverty-ridden childhood, and he never owned a yo-yo. The more he talks about it, the angrier the Scarecrow becomes, so Jasper runs away, and takes his yo-yo with him.
Jasper goes to the dentist.
The Scarecrow trades Jasper a handful of beans for his harmonica. Jasper plants the beans and climbs up the resulting beanstalk and, at the top, finds a beautiful girl in a golden cage playing a golden harp. Jasper rescues her from the Scarecrow, brings her down the beanstalk, and spends the rest of his days dancing to the music his girlfriend plays on the harp. Preserved by the Academy Film Archive in partnership with UCLA Film & Television Archive in 2009.
Jasper is attending the Kentucky Derby and befriends an old racehorse. During the race, Jasper plays a violin solo that inspires the horse to win the race. The finale finds the horse enjoying the fruit of his victory - a mint-julep.
Jasper receives a musical instrument in the mail and plays a few tunes with the scarecrow.
Jasper's desire for a ripe, red watermelon leads him to fabulous Watermelonland where he meets adventures that lessen his desire for watermelon and increases his wish to be back in the security of his Mammy's arms.
Jasper recovers a valuable horn, blows a few licks of "Flight of the Bumble Bee" and becomes a star.