A short, pointy-nosed safecracker intends to rob a safe in a building, but he doesn't realize that the safe is occupied by the Pink Panther, who has made the safe his home. When the safecracker tries to blast the safe open with explosives, the Pink Panther returns each of the thief's devices just before they explode, with the thief taking all of the blasts. Finally, the Pink Panther decides to let the persistent, little man have the safe, which the panther has rigged with a bomb.
Through the use of a Time Machine, Casper the Friendly Ghost gets transported back in time, In the stone-age, Casper frightens cave-men and women. Robert Fulton's steamboat makes a successful first trip when Casper's ghostly form frightens it into action. Casper assists Paul Revere on his famous ride when Revere's horse, frightened by Casper, ceases to balk and breaks into a gallop. George Washington, crossing the Delaware River, is sped up by Casper's appearance, and Casper becomes a hero by besting the British Redcoats.
Koko and Fitz want to play, but Max is working on his newest invention -- he actually was an inventor and held patents on rotoscoping -- so he stuffs them in a safe with his convertible cane/umbrella. When they start pushing buttons, things start to happen.
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